Why Does Celeste Feel So Good to Play? | Game Maker's Toolkit

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    Game Maker's Toolkit

    Runtime: 17:33

    Celeste is one of the most satisfying platformers released in recent memory. And a big part of that is due to the tight and responsive controls of the game’s main character: Madeline. In this video, let’s look at how designers Maddy Thorson (Matt at the time of recording the video) and Noel Berry made the hero of Celeste feel so good to play.
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    Find out more
    More info on my run and jump graphs | GMTK Patreon
    www.patreon.com/posts/28582857
    Full Maddy and Noel interview | GMTK Patreon (Paid content)
    www.patreon.com/posts/24-hour-why-does-28730172
    Celeste Player Code | GitHub
    github.com/NoelFB/Celeste/tree/master/Source/Player
    Celeste | Speedrun.com
    www.speedrun.com/Celeste
    Celeste’s stamina mechanic. explained | Reddit
    www.reddit.com/r/celestegame/comments/c17vpr/celestes_stamina_mechanic_explained/
    Why Celeste’s dash feels great | Rock Paper Shotgun
    www.rockpapershotgun.com/2018/04/03/celeste-dash/
    TowerFall Physics | Maddy Thorson
    maddythorson.medium.com/celeste-and-towerfall-physics-d24bd2ae0fc5
    Celeste Developer Commentary Livestream | Maddy Thorson
    nosection.info/title/pV-mhJ7OeZykipw/video
    Level Design Workshop: Designing Celeste | GDC
    nosection.info/title/ZISkoYHOcoCFpGk/video
    Celeste's Movement | Mix and Jam
    nosection.info/title/g4aximackZSbgpI/video
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    Games shown in this episode (in order of appearance)
    Super Meat Boy (Team Meat, 2010)
    LittleBigPlanet (Media Molecule, 2008)
    The Swindle (Size Five Games, 2015)
    Bubsy: The Woolies Strike Back (Black Forest Games, 2017)
    The End Is Nigh (Edmund McMillen & Tyler Glaiel, 2017)
    Celeste (Matt Makes Games, 2018)
    New Super Mario Bros. U (Nintendo, 2012)
    Mega Man 11 (Capcom, 2018)
    Super Mario Bros. 3 (Nintendo, 1988)
    Shovel Knight (Yacht Club Games, 2014)
    Unravel (ColdWood Interactive, 2016)
    Sonic Mania (Sega, 2017)
    Nuclear Throne (Vlambeer, 2015)
    Super Mario Sunshine (Nintendo, 2002)
    Inside (Playdead, 2016)
    N++ (Metanet Software, 2015)
    Music used in this episode
    Celeste soundtrack - Lena Raine (radicaldreamland.bandcamp.com/album/celeste-original-soundtrack)
    Other credits
    2D Platformer Character Controller - Scripting Gravity | Unity
    nosection.info/title/mKBxnZ-npZZqiKQ/video
    Celeste All B-Sides Speedrun in 26:46 | TGH
    nosection.info/title/eWluhZfTnKiJe6Q/video
    Looney Tunes © Warner Bros
    Contribute translated subtitles - amara.org/v/C3BEJ/

Game Maker's Toolkit
Game Maker's Toolkit

A quick note that Matt Thorson now goes by Maddy Thorson. I’ve updated the description, but unfortunately can’t change the video itself. More info can be found here: https://maddythorson.medium.com/is-madeline-canonically-trans-4277ece02e40

2 måneder siden
The Fonz
The Fonz

@alascow Ok degenerate

6 dager siden
alascow
alascow

@The Fonz ok nerd

6 dager siden
Louis Greenland
Louis Greenland

That is epic, really happy for her!

6 dager siden
BAT CAT
BAT CAT

IMPRESSIVE

14 dager siden
alascow
alascow

nice!

19 dager siden
Brady Koba
Brady Koba

“Why does Celeste feel so good to play?” Me on 1.8k deaths on chapter 9 slowly contemplating the reason of why life exists and if it’s all worth ir

20 timer siden
I_am_not_a_sandwich
I_am_not_a_sandwich

The devs acknowledging that sometimes you just have to be willing to throw away ideas is one of the most important Things. I know it feels bad to not use an idea that is technically good, but it just doesnt work for the game you're making. Never try to brute-force in such elements, it will poison the entire experience

4 dager siden
Kürşathan Karaman
Kürşathan Karaman

you are my son

7 dager siden
Dimer
Dimer

w

8 dager siden
Press X to Start
Press X to Start

Celeste makes me feel like smashing my controller into 13 separate pieces. True story, also fuck strawberries 🍓

8 dager siden
Ash Fields
Ash Fields

In my top ten games of all time. I know it gets some recognition but it’s actually perfect.

8 dager siden
Hani
Hani

Super Meat Boy is the only recent platformer I've enjoyed. I need to try Celeste now.

9 dager siden
Miles Collins
Miles Collins

so cool I'm going to install this game :D

10 dager siden
Ridlr
Ridlr

Just curious, when you say 36 frames (for example), how many frames per second is that assuming? (as in, how much actual time is it?)

11 dager siden
Iceling bolt
Iceling bolt

The game runs at 60 frames per second in normal situations

17 timer siden
Ez Al Omar
Ez Al Omar

It doesn’t

12 dager siden
damiang9
damiang9

A minor point also is the levels are set up so that when you die you don't have to wait for things to align. You can start running immediately after death and in almost every case the obstacles will be aligned to allow you to progress, no waiting.

13 dager siden
justaname onyourscreen
justaname onyourscreen

Invaluable info here...thanks guys...

13 dager siden
BAT CAT
BAT CAT

AWESOME

14 dager siden
BAT CAT
BAT CAT

AMAZING

14 dager siden
Flik
Flik

Holy crap Mark, I'm impressed by how much you (and your team?) Go above and beyond

21 dag siden
Marcelo Falchetti
Marcelo Falchetti

DA ONDE?

21 dag siden
Mr. BOB
Mr. BOB

Another great game similiar to this is broforce.

22 dager siden
Doge McDogeface
Doge McDogeface

I honestly find the movement in celeste to be clunky and unsatisfying. It’s probably just me, but i don’t find celeste’s movement to be praiseworthy. I’d rather have hollow knight’s “fluid” movement that may be imprecise, but it feels satisfying moving and jumping around. What amazes me about celeste is the level and puzzle design, it’s probably the best platformer out there in terms of puzzle designs. Some levels are just so smart and utilizes the game mechanics to the fullest.

23 dager siden
Doge McDogeface
Doge McDogeface

@Iceling bolt nope, i bought it directly from steam. I never knew that they made it clunky for pirated versions. But it’s probably just my preference, the jumping animation just feels too solid for me. Maybe i got too used to playing hollow knight and i struggled getting into celeste because the style’s different, but who knows.

17 timer siden
Iceling bolt
Iceling bolt

Are you playing the pirated version? They intentionally made that one clunky

17 timer siden
Bruv
Bruv

Dude I think you might be playing the cracked version of Celeste

23 dager siden
smv
smv

I know this is the last this to point out but... _They used Skype..._

23 dager siden
Carl
Carl

Feels before reals

23 dager siden
BREEZY
BREEZY

1:29 **Celeste** go back to the very beginning.

24 dager siden
thomas szep
thomas szep

5:31 Ah yes, phiziks.

25 dager siden
Daniel G
Daniel G

Love this game but I almost threw my controller way too many times.....

26 dager siden
ConnorConnor
ConnorConnor

SPOILER WARNING Because you can pull the ultimate prank: Baking a strawberry pie without strawberries.

28 dager siden
Revive Back
Revive Back

Maybe celeste is a good game, but its overuse of screen shake is a total showstopper for me. Can developers start NOT overusing it please ?

Måned siden
NeonSuspenders
NeonSuspenders

@Revive Back Hey, I'm with ya. It drives me nuts in Nuclear Throne lol.

29 dager siden
Revive Back
Revive Back

@NeonSuspenders Yeah but that sucks too. I want a reasonable use of it, when it make sense, eg. explosions, earthquake, big spell effects... in most games it seems to happen everywhere for no reason other than "oh we developed a screen shake algorithm so we need to overuse it^1000"

29 dager siden
NeonSuspenders
NeonSuspenders

You can turn it off in the settings iirc.

29 dager siden
Game Dungeon
Game Dungeon

Hi there! I hate to bother you but I´ve used a small segment of this vid in my Immortals review. Please don´t hesitate to contact me if that displeases you. https://youtu.be/apXoFTxdPAc

Måned siden
Nathan Yein
Nathan Yein

NO! this game is agonizing (no hate intended. i mean it in a good way)

Måned siden
NeoHD23
NeoHD23

Does anyone know if there's an option to turn off the stupid screen shake gimmick?

Måned siden
Iceling bolt
Iceling bolt

It has an option to turn off both screenshake and glitch effects

17 timer siden
calfromkansas
calfromkansas

Yeah it has an option for it

18 dager siden
Lazy Lemon
Lazy Lemon

Amazing video. Keep up the good work !

Måned siden
Ishirsha Bishof
Ishirsha Bishof

Я думаю график подсчёта количества митбоев не может быть большим как на графике. Это надо исчислять в зависимости от дизайна уровней. В митбое надо много прыгать

Måned siden
Masterboa
Masterboa

Idea for a short story Madeline picks up a cassette tape which is secretly Laserbeak

Måned siden
Masterboa
Masterboa

Wait... One of the devs is called Maddy Thorson... Maddy is short for Madeline... The player character is called Madeline...

Måned siden
Masterboa
Masterboa

1:57 well mega man is a robot, soooooo

Måned siden
Aaron Rumley
Aaron Rumley

I just started watching this channel after recently getting into game development. This is the second video I've watched, and WOW! They are very very high quality, they are very pleasant to watch and very informative. I'll be watching more!

Måned siden
Hubert Huppe
Hubert Huppe

German Title = Clickbait!

Måned siden
David 「Titanium」
David 「Titanium」

i first watched this video before having played celeste, now that i've finished it (just the main side), i can confirm it does feel good

Måned siden
Richard Sherwood
Richard Sherwood

Very cool video.

Måned siden
chef italy
chef italy

I live Celeste so much, meditative almost

Måned siden
Yonatan Shinhar
Yonatan Shinhar

I want to buy Celeste now

Måned siden
Sluggish
Sluggish

It's on sale for 5 USD on the Epic Games store if you want it on PC.

Måned siden
Gontrand00
Gontrand00

How can you not like this video ? Sometime I feel that those downvotes are made by bots or stupid ass kids lol

Måned siden
LOL Game King
LOL Game King

*Hollow knight: AM I A JOKE TO YOU?*

Måned siden
calfromkansas
calfromkansas

@LOL Game King Big disagree with you on calling Hollow Knight underrated. It has "Overwhelmingly Positive" reviews on Steam, with around 115,000 reviews in total. I mean, I disagree with the other guy, too. Hollow Knight's an amazing game, deserves all the praise it gets, and if that dude hasn't played it, he's missing out. But calling it "underrated" is a stretch. It was nominated for a bunch of award, won several, and made a good number of Best of 2017 lists from various publications.

18 dager siden
LOL Game King
LOL Game King

@Christian Moreno not gonna lie its pretty underrated,and why are you here if you think it's overrated,you've got so many things to do and you choose to spread anger across the site? not a brainy move ngl,but you pick

Måned siden
Christian Moreno
Christian Moreno

The overrated metroidvania? Yes.

Måned siden
Skiller S
Skiller S

it doesnt thats it

Måned siden
Marioman73
Marioman73

To answer your question, its because Lena Raine did the music.

Måned siden
fjoolololol
fjoolololol

It doesn't feel good to play.

Måned siden
nes bros.
nes bros.

meat boy's physics feel off, but when you get the swing, it feels quite nice. the high hang time makes you feel you could jump the world(don't try), and his slow acceleration combined make his controls tough to get used to, but feel nice to play. after all, super meat boy _is_ a game about mastering the tough to master controls, then finding how to use them to your advantage in stupidly annoying situations

Måned siden
Morgan Blackpowder
Morgan Blackpowder

Devs: Jump Buffer Players: Coyote Time!!

Måned siden
Chang Tang
Chang Tang

My second time watching this and still impressed by your writing man. Almost felt like you x-rayed the game.

Måned siden
Eeshan Marathe
Eeshan Marathe

Celeste begin!

Måned siden
「 quirmi 」
「 quirmi 」

I speed run this game and seeing him play it so slow kills me inside

Måned siden
「 quirmi 」
「 quirmi 」

@Game Maker's Toolkit yep except a lot more death it’s crazy, my first run was like 9 hrs or something, but now I’ve salvaged my time down to like 1hr and 19min

Måned siden
Game Maker's Toolkit
Game Maker's Toolkit

This is exactly how you played it on your first playthrough, all those years ago!

Måned siden
anphorus
anphorus

I love Celeste, I very rarely try to 100% a game and do all the extras, but in this I put a lot of effort into getting strawberries, crystal hearts, b sides and the Core even after finishing the main game. I didn't end up doing it because for how great the game is my single complaint is that I find the Golden feathers borderline impossible to control and not fun. Still, that's a way higher hit rate than any game I've played in years. Great game and another great video, Mark. I always enjoy your insight.

Måned siden
KubaW
KubaW

Because it's a good game

Måned siden
Phyre
Phyre

~4:30 you can change direction quickly Cry’s in ice core mode

2 måneder siden
wearwolf420 PSN#codeguess
wearwolf420 PSN#codeguess

I believe its called slope boosting or Slope jumping

2 måneder siden
Anjum Roshan
Anjum Roshan

It is complete agony for me

2 måneder siden
moaz XD
moaz XD

this makes my 3d platformer feel bad :'(

2 måneder siden
Alex Rosinsky
Alex Rosinsky

What you are trying to say that littlebigplanet is a bad platformer

2 måneder siden
Julia
Julia

I bought the game solely because of this channel and I don't regret it one bit

2 måneder siden
axa993
axa993

So much went into the movement damn

2 måneder siden
Caleb1243
Caleb1243

Celeste is easily one of my all-time favorite games, to the point where I got all the golden strawberries, but thinking about celeste from a developer's point of view, why on earth did they not scrap the feather mechanic? It just doesn't work, and is weirdly control scheme dependent unlike anything else

2 måneder siden
danimations
danimations

A great, thorough detailed review.. thanks... inspiring!

2 måneder siden
izayoi sinx
izayoi sinx

i learn alot

2 måneder siden
Steven Victor Neiman
Steven Victor Neiman

One point I feel the need to contend. You said that they made a sacrifice in terms of character detail, but I think that blocky pixel-art is actually a good choice for platformers because it more closely represents the mechanics. Also player: tries to jump 3 frames before touchdown Celeste: Madeline will remember that.

2 måneder siden
Blue Crystal Studio
Blue Crystal Studio

Hi there ! I am currently making a mix between Hollow knight and Celeste named Shards of gravity :) It´s a got a lot of unique features as well like fishing, level-able pets, multiple boss battle difficulties and much more ! :) You can check it out on my channel or my discord / twitter. Thanks for reading ! :)

2 måneder siden
Atomic Alex
Atomic Alex

nice!

2 måneder siden
Last
Last

I just watched andddd my theory is that they hypnotize you when you open the game.😂

2 måneder siden
Ralph
Ralph

Bruh that Players.cs with 5000+ code lines got me in stitches @_@

3 måneder siden
Death Warning
Death Warning

1 M subs on the way *_* congrats

3 måneder siden
inlovewithi
inlovewithi

This is a concept that I was thinking a lot about a couple of weeks ago playing Super Mario World.

3 måneder siden
Tamertamer Tamer
Tamertamer Tamer

Me watching being like : ok let’s add that to my game

3 måneder siden
Madlipz Marathi
Madlipz Marathi

"Control". Ever heard of getting over it

3 måneder siden
Kublai
Kublai

So Madeline has the same controls as Megaman, but you only criticize Megaman as being robotic?

3 måneder siden
ZucchiniBeats
ZucchiniBeats

Interesting that The Knight in Hollow Knight has no acceleration or deceleration...

3 måneder siden
Sasataf
Sasataf

Coyote time...genious!

3 måneder siden
Charlie Starkey
Charlie Starkey

Just wanted to add that the dash techniques you mention at 12:10 are collectively called wavedashes by the game, and they are taught to the player in Farewell :)

3 måneder siden
Falxie_
Falxie_

They did a fantastic job, definitely one of my favorite games

3 måneder siden
Elswer
Elswer

It looks amazing. It looks like a game made by actual gamers. I wanna play it

3 måneder siden
Gabriel Castrillon
Gabriel Castrillon

extremely good content!! great video!

3 måneder siden
random
random

I didnt like super meat boy. Yet I loved Celeste. Celeste feels like what SMB should have been, in terms of controls and feel at least and Celeste have an awesome atmosphere and wholesome story on top of it. (Ok I just finished it 2 days ago, I'm not over how good it was yet haha)

3 måneder siden
Paguo
Paguo

This video made me play Celeste

3 måneder siden
Simon Internet
Simon Internet

This is such a good video essay

3 måneder siden
Samuel Owens
Samuel Owens

You know it's a good game when just hearing the music makes you feel nostalgic!

3 måneder siden
Brandon Tschetter
Brandon Tschetter

7:44 This was great. The small but noticeable ding when you say the name of the move, going up with each one. I love it.

4 måneder siden
luca gaggioli
luca gaggioli

my name is celeste but that is not how you pranounce my name and its an italan name and i am italyan

4 måneder siden
Adam Schlinker
Adam Schlinker

"Working on the player's intent rather than a simulation" Am I crazy, or is Celeste one of the most impeccably designed games ever? And just in general. Great design, great gameplay, beautiful story, emotional music. It's so good!

4 måneder siden
God of death
God of death

Yeah man agreed

3 måneder siden
No Filter A Nintendo Podcast
No Filter A Nintendo Podcast

My favorite thing in games. Controls. If it feels good to play then it is a great game 99% of the time.

4 måneder siden
Santiago Lovera
Santiago Lovera

great content. Thanks a lot.

4 måneder siden
SAmaryllis
SAmaryllis

I really liked that section about mechanical forgiveness, and the intention of not wanting to feel your button input got eaten by the game!

4 måneder siden
Etheo
Etheo

The point about working off of the player's intent instead of their frame-precision skill is an EXCELLENT one. It honest elevates the game to be so much more than just a platformer and helps solve unnecessary frustration. I wish more game developers thought like this. It should be a core principle in game design.

4 måneder siden
keine Ahnung wie der heißt
keine Ahnung wie der heißt

Still the Best thing is the music

4 måneder siden
SB13X
SB13X

I couldn't stand the interview with the developers. They can't decide when something is something or it isn't but it's like something else. They talk in comparatives with the comparison being with the original statement. Like you know what I mean, that it's like what I mean. Not a confident statement of anything between them.

4 måneder siden
That Owen Person
That Owen Person

"toughest challenges" bitch that's 1b

4 måneder siden
Melody
Melody

Celeste is the most beautiful game in my opinion. Everything about it from movement control to story line are just about perfect.

4 måneder siden
illuminae __
illuminae __

this is one of the games i actually finished because of how good it felt

4 måneder siden
C
C

I usually like these kind of games but I have to say Celeste is terribly overrated and has left no impression on me whatsoever, there are a lot better games in this genre in every single way. I would even say Super Meat Boy is a far better version of this kind of game.

4 måneder siden
Abram Thiessen
Abram Thiessen

Watched this first before I started playing. Now I am back after getting all the hearts and 188 berries.

4 måneder siden
Caleb B
Caleb B

Not sure why people liked this game so much. I played through half of it and just didn't get the appeal. The whole cutesy soft pastel and forced retro styling is over done these days.

4 måneder siden
ironminer93
ironminer93

As usual, its your own opinion, many people either fall into this game due to enjoying platformers such as mario, whilst some can relate to madeline's depression and anxienty.Not to mention its casual friendly, something you'd do when you have the time too.

3 måneder siden
Bowtie Productions
Bowtie Productions

The gameplay is incredible, the artstyle, while simple, accomplishes a lot, and the story is nothing short of amazing. Madeline is so relatable, and the story of her not simply overcoming but learning to accept and quite literally work with her insecurities and anxieties is simply moving, not to mention a very original and interesting take on dealing with depression and anxiety, through Badeline. Give it another try, you won't regret it. And if you dismiss it on the artstyle alone... that's just sad.

4 måneder siden
Diogo Moll G Pastro
Diogo Moll G Pastro

I wonder if you’re bashing Super Meat Boy or not... I really like the feeling and controls (maybe not the fast wall sliding so much...).

4 måneder siden
Diogo Moll G Pastro
Diogo Moll G Pastro

I think Super Meat Boy feels good to control even though he’s heavy. I feel like he is supposed to control the way he is.

4 måneder siden
ALEyZEEO- Aleyzee
ALEyZEEO- Aleyzee

Man I left playing MAFIA 3 because of its stupid movement of cars. I always feel I am moving it with the handbreaks on. It doesn move a simple driving order the natural way. And it claims it has SIMULATION of a car! Fuck it! Mafia III had the most eyecatching human movements but the worst car movements. Sad to see a fucked great potential. So the first part of your movement logics is very important. It can make ur game damned.

4 måneder siden
Joseph G
Joseph G

You can tell the game is shit when the development team have pronouns in their bio

4 måneder siden
Bowtie Productions
Bowtie Productions

Because god forbid that non-binary people exist or be allowed to succeed. Are you seriously judging a game before you've even played it because on of the developers is non-binary? Or are you just pissy about people clarifying their pronouns? Rethink your priorities.

4 måneder siden

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